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Documentation How the room works

Depth: how hard the room works

Four presets that set how many seats take part and for how long.

Depth is the chip beside the composer. It sets two dials for the discussion in front of you — how many seats take part, and how many rounds they get — so the cost of a turn is something you choose rather than something you find out afterwards.

  • Quick — one model, one pass. For a question you would not ask twice.
  • Compare — two models, one round. A second opinion.
  • Consensus — the whole room, reviewing until they agree or run out. The default.
  • Deep — the whole room, twice as long to disagree. For work you cannot redo.

Auto

On the desktop app there is a switch that lets each message pick its own depth. It reads the question, then escalates from what actually happened rather than from how the question looked. A one-line question that turns out to make a command fail gets reviewers added mid-run; a question that reads hard but resolves in one pass does not pay for four seats. A guess about difficulty is a guess; a failing command is a fact.

Keeping the cost down

  • A session ceiling stops a discussion when it has spent what you allowed. Set it in Settings, beside the rounds picker.
  • Reviewers run on the cheaper tier of their model by default; the lead moves to its cheaper model for small asks, or when a ceiling is three-quarters spent.
  • Switching a seat off is the bluntest and most effective control.

See Plans, credit and what a month costs for what the money side looks like.

See also

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